
Element | Class | Position | Rarity |
---|---|---|---|
![]() Chaos | ![]() Knight | ![]() Front | 4★ |
Ray focuses on frequent area damage output with solid defensive capabilities from the front line. Her strength lies in consistent pressure through her short-cooldown ultimate and very frequent active skill, allowing her to maintain steady damage against all enemies.
She's built for sustained combat with damage reduction that helps her survive longer battles, plus enhanced critical hit rate for occasional damage spikes. Ray works well when you need a front-line fighter who can regularly hit multiple enemies while staying durable enough to absorb incoming attacks.
Ray Skills
Skill | Target | Cooldown | Description |
---|---|---|---|
Twister (Ultimate) | All Enemies | 30s | Deals 324% attack damage to all enemies. |
Wild Strike (Active) | All Enemies | 9s | Deals 150% attack damage to all enemies. |
Religion (Passive) | Self | - | Effect: Damage Reduction +8%. |
Unnamed (Passive) | Self | - | Effect: Critical Hit Rate +6%. |